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AI Insights · Timothy · April 2022

Top 5 Third Person Games in Oman Q1 2022: Performance Overview

Explore the performance of the top 5 third person games in Oman during Q1 2022, with insights on weekly downloads, revenue, and active users.

Top 5 Third Person Games in Oman Q1 2022: Performance Overview

In the first quarter of 2022, the top 5 third person games in Oman showcased varied performance trends across downloads, revenue, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.

PUBG MOBILE from Tencent Mobile International Limited saw a fluctuating trend in weekly revenue, starting at approximately $54K in the last week of December and dipping to $23.9K in early February before recovering to around $47.3K by the end of March. Weekly downloads peaked at 6.4K in mid-January and gradually decreased to 4.3K by the end of the quarter. Active users hovered around 270K, showing minor fluctuations.

Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED experienced a significant increase in weekly revenue in mid-February, reaching $38.3K, before dropping to $14.4K by the end of March. Downloads saw a peak of 8K in mid-January and remained relatively stable around 6K to 8K throughout the quarter. The game had a noticeable decline in active users, starting at nearly 299K at the beginning of January and falling to around 186K by the end of March.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed a modest revenue performance with a peak of approximately $4K in the last week of March. Downloads were highest in early January at 1.2K and declined to around 420 by the end of the quarter. Active users remained relatively stable, starting at 10.2K and ending at about 10.6K.

Guns of Glory: Lost Island by FunPlus International AG had a low revenue trend, peaking at $1.1K in mid-March. The game saw a gradual increase in downloads from 74 in late December to 304 in early March, before slightly decreasing to 234 by the end of the quarter. Active users grew steadily from around 600 to 940 during the same period.

ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. maintained a consistent revenue trend, with minor fluctuations and a peak of $2K at the end of December. Downloads peaked at 1.4K in late January, then fluctuated around 700 to 1K for the rest of the quarter. Active users showed a steady increase from approximately 4K at the beginning of January to about 5.6K in early February, stabilizing around 5.3K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022